Andrea Sfiligoi
Andrea has been gaming since he was 13 (when he designed his first boardgame and inflicted it on unuspecting friends - twice. Then everybody moved to play Red Box D&D and Rogue Trader WH40K). He has contributed to various gaming magazines including Steve Jackson’s Roleplayer and Pyramid and Nexus Games’ Kaos. For Nexus he designed the RPG “Inferno” in the early 90s, based on the French RPG system “Simulacres”. Andrea lives in Italy, with a writer’s mandatory allotment of cats, a rabbit, and thousands of miniatures in an amazing variety of scales, status of pigmentation and genre. He manages Ganesha Games as a full-time job. Sort of.
WORKING ON: Too many things to list.

Sergio Laliscia
Older than he looks like and gaming since more than he cares to admit, Sergio has been working as a conference organizer for 12 years in Milan and Bologna. Then, after a brief experience with an italian game producing company, he moved back to Terni where he was born. He lives alone in a small part of a big house, leaving the rest to gaming tables and a fully equipped workshop. His next goal is to reach 8000 napoleonic figures in 15mm.
WORKING ON: Several Napoleonic rulesets (one for Divisional level, another for army level) and an ACW large skirmish (company level) game.

Daniel Mersey
Daniel has been a board and miniatures gamer since he was a kid in the 1980s, and has been writing gaming and historical magazine articles since 1996. He has also had two books published (one on King Arthur and one on Legendary Warriors) and has been a writer of or historical consultant on several other gaming projects including the ‘Glutter of Ravens’ Arthurian game.
He has written ‘Song of Arthur and Merlin’ and ‘Song of Rooks and Pawns’for Ganesha, and is currently working on other ideas based on the ‘Song of Blades and Heroes’ system.
Daniel has a fine reputation for bad dice rolling and is well practised at handling defeat gracefully. To this day claims never to have won any game through his own skill or strategy. No-one has ever challenged this statement
WORKING ON: Song of Swash and Buckle (musketeer/swashbuckler stand alone rules)

John McBride

Ben Boersma
G’day, I’m Ben. I’m a Primary School Teacher by trade and have had an inherent love of frogs since I was a kid. I have been gaming as a hobby for over 10 years, but was dabbling in the art of game design well before that. My first effort was converting the computer game Worms into a tabletop game and changing the worms to frogs. From there, I started to gather notebooks full of ideas and game mechanics that I would think up, regardless of when the idea struck. I remember waking up in the early hours of the morning, to get a glass of water and then spending the next 3 hours frantically writing down a particular game idea. I never leave home without a notebook and a pen. The games I’ve written so far include Nuthin’ But Net, Song of Fur and Buttons, Ghost Rangers and Akitsushima. Andrea is very generous (ask anyone on the Yahoo group) and is a pleasure to work with. You can catch me on the group as Boromir_and_kermit or contact me via email on ben.boersma@gmail.com
WORKING ON: Ghostrangers (Fear and Faith ghost-hunting supplement) and Akitsushima (boardgame).

Mr. Bistro
Mr. Bistro has been gaming since the early 80s and has always been especially fond of miniature war games. He has contributed to numerous publications for various “big companies” who he can’t name (their assassins are everywhere), but Song of Deeds and Glory is his first published book. He lives in the U.S. with his wife and cat, both of whom are tolerant of the thousands of little army men that have invaded their home.

Rich Jones

Rich has been wargaming for around 40 years and ‘floating’ around the industry in some form for the last 10, playtesting and writing rules for various companies and individuals, writing articles for magazines and was the editor of Wargames Journal. He games far too much as long as he isn’t ‘surfing’ (as in the real surfing and not on the net!) or skateboarding … his real job is teaching both Primary age school and the Bujinkan martial art. Rich will usually turn everything into a ‘game’ and at present is working on various projects but dreaming of the ultimate ‘samurai and ninja’ set of rules. A surfing, vegetarian environmentalist who plays at shooting and hacking on the table and in the dojo, his best friends describe him as a ‘hippy with attitude’.

WORKING ON: Frontline Heroes (WWII supplement for Flying Lead)

Andy Frazer


Andy first stepped into the world of gaming when his parent bought him a few Steve Jackson & Ian Livingstone Fighting Fantasy books… way back in the dark ages of the 80s… since then it has been all up (or is that down) hill from there.
In his youth, the bright painted figures of Warhammer, Rogue Trader [40K] and Blood Bowl, eventually led to the seedy world of “Red Box” Dungeons & Dragons… the gateway game to RPG such dark past-times as Call of Cthulhu… Elric… and the dreaded Paranoia!
Now with the full flush of youth behind him, he lives just outside Belfast, in Northern Ireland, supported by his long suffering wife (and editor) Jean. He slaves during the day as a Government oppressor… writing the stuff of fantasy at night… when the eyes of Big Brother aren’t watching!
Andy has written a number of submissions for different gaming magazines… most of which end up on the cutting room floor… and has contributed to various gaming supplements for systems such as Savage Worlds and Call of Cthulhu.
Well known for his ability to “talk a good fight”, then completely lose it on the gaming table… Andy plans to win a game of something some day… seriously… he does!

WORKING ON: Kooky Teenage Monster Hunters (a less-than-serious Fear & Faith supplement); ReichStrike (a platoon based Weird War II, Soldier & Mech game); too many half-baked ideas to count!